Friday 6 December 2013

Operation Newmarket – turns 1-3

The British player’s objective in this game is to gain control of both the town of St Arnault and the bridge over the river Orbec by the end of turn 16. On the face of it this seems like quite a tall order especially as Dave isn’t familiar with either the period or the rules and all the German troops start the game concealed (no prizes for guessing who came up with the scenario!).

A Typhoon flies low over St Arnault on a reconnaissance mission but spots nothing - the Jerries must be hiding!

Despite his lack of detailed WWII knowledge Dave began the game by craftily holding back his airborne elements and keeping me guessing about where and when they would arrive. At the same time he pushed his reconnaissance group tentatively along the rue St Arnault towards the Ferme de la Blanc.

The recon section supported by three Stuart tanks move up towards the Ferme de la Blanc. 1st platoon are advancing on foot behind them.

The company heavy weapons sections are travelling in half-tracks on the road whilst the PBI move across the fields.

The recon group soon spotted the presence of a Stug III assault gun and a squad of German infantry in a field to the right of the farm. A call over the radio for artillery support was promptly answered (due to a lucky die roll) with a barrage that neutralised both threats. First blood to the Brits!

 A British artillery barrage takes out the German assault gun and half a section of infantry - good shooting!

This prompted the Germans to retaliate with everything they had which included an anti-tank gun and a Panther tank. The lead Stuart tank was quickly brewed up and a second one had a lucky escape when an AP round from the Panther bounced off it. Dave sensibly took his lightly armoured Stuarts off the road and into the safety of the dead ground behind Hill 112 while moving a group of four Shermans up to deal with the threat.

A concealed German anti-tank gun opens up on the British tanks.
 
The view from behind the German lines showing the 'brewed up' Stuart on the road.

 Here come the Shermans! The bridge looks a long way off - perhaps too far?

Meanwhile a British infantry company had been slowly moving up behind the advancing tanks on foot with their heavy weapons riding in half-tracks. The reconnaissance section and the mortars now de-bussed from their vehicles and an exchange of small arms began with some German infantry that had been spotted in the farm. Dave’s first platoon continued to move forward in support whilst his second platoon headed for Hill 112.

1st platoon head on up towards the farm whilst the Shermans go off road to avoid the enemy anti-tank gun.

 2nd platoon are nearing Hill 112 - the Stuart tanks are already there sensibly evading a Panther tank lurking in the fields beyond.

So our first session of the game ended with the completion of turn three, not bad going as we both had to get to grips with the rules. The map below shows the area of the action so far (for the full table map click here).

 Click on the image to zoom in.

All the troops, tanks and vehicles used in this game are from the superb Wargames South range of 1/200 figures (the aircraft are by Skytrex).

3 comments:

  1. Very impressive pictures, map and figures...as always! Thanks for that!
    Best,
    Phil.

    ReplyDelete
  2. Enjoyable read and great pics. The maps are excellent.

    ReplyDelete