Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

Sunday, 5 May 2013

The Battle of Cutler’s Farm

Following Lee’s move towards the Union left flank we now have another battle about to begin in the area of Cutler’s Farm. So, although our campaign map is made up of 96 squares, we have somehow contrived to bring on the next battle very close to the site of the last one!

 The battlefield - click the image to zoom in.

 Sharpeville - looks familiar eh? 
 
 The Barnes farm - poor old farmer Barnes must have thought the worst was over!
 
Cutler's Farm - looking northwest.

 View from the Horner farm looking due west across the battlefield.

The action starts at 8.00am on 2 August 1862 with a contact between Porter and Longstreet just to the north of the Barnes Farm. Unusually in this one the North will be coming in from the South and the South from the North. A victory here would give the Union enough VP’s to win the Campaign so the stakes couldn’t be higher.

For the story of how we got to this point take a look at our individual Campaign diaries Wilderness Tavern and Road to Appomattox.

Tuesday, 23 October 2012

Hawk River - Terrain

Ok you eagle-eyes out there, which bit of terrain have I just discovered that we don't seem to have?

Saturday, 14 April 2012

The Road To Richmond

The problem with using 2ft square terrain tiles is that the road network is not really suitable for use with 1/300th figures. To provide extra roads I've been experimenting with using strips of brown fabric (click on the images to enlarge them).


Not too bad when the edges are hidden with fences etc and this colour is a good match to the existing roads. This system should dramatically increase the road configurations for our games. Just don't ask me to cut any curves!

Take a look at Lee's solution to the same problem - click here.