Carparthen Run is classified as a Creek for movement purposes.
Ammunition rules are not being played in this scenario.
The first game move is 9.00 am and each turn represent half an hour. Dusk is 8.30 pm.
The game ends immediately if one side reaches its Demoralisation Level. If neither side reaches its DEM Level by dusk the game ends in a draw.
Confederate Demoralisation Level: 5
Union Demoralisation Level: 4
The Army Demoralisation (DEM) level is the number of simultaneously broken infantry Brigades that will cause the Army to retire from the battle in defeat.